Two dimensional kinematics deals with motion along the x-y plane. This program will cover projectile motion, uniform circular motion, accelerated circular motion and rotational motion.
Review the one dimensional kinematic equation and learn how to find x and y component magnitude. Learn the acceleration due to gravity number and the first through fourth projectile motion equations. View sample problems determining x and y values.
An object tossed into the air follows a curved path. Review how to use the first through fourth projectile motion equations to solve a problem.
Learn about centripetal force and centripetal acceleration. View sample problems determining the radius of a circular path and the period of time it takes to complete one orbit.
An object moving around a circle is in uniform circular motion with the radius at a constant velocity. Review centripetal acceleration, period, and velocity concepts.
Credits: Cinemática Fisica
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The Standard Deviants discuss two-dimensional kinematics and motion in a plane, with a look at the role the Big G—gravity—plays in projectile motion. Then we'll show you some handy equations for figuring out projectile motion and uniform circular motion. Kinematics in two dimensions is motion in a plane, the most useful study of motion at the Newtonian level. Projectile motion equations are introduced as well as uniform circular motion and centripetal force and acceleration. Projectile motion covers clowns from cannons as well as rockets, squirt guns, and skiers flying off jumps taking into account the effect of gravity.
Length: 28 minutes
Copyright date: ©2016
Prices include public performance rights.
Not available to Home Video, Dealer and Publisher customers.
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